In a candid Twitter thread, celebrated online game developer Yuji Naka revealed particulars a few lawsuit he filed towards Square Enix and his battle to make the bold however ultimately atrocious Balan Wonderworld a greater recreation.
In the thread, written in Japanese and translated by The Verge, Naka wrote that he was eliminated because the producer of Balan Wonderworld six months earlier than its launch and that he sued Square Enix shortly thereafter.
“Improving a game until the very end is what being a game creator is, and it’s strange to make it impossible to do that,” Naka wrote. “I asked my lawyer to try to negotiate even just commenting on the production until the end, but I filed suit because I was refused.”
He says that he was eliminated for 2 causes. The first concerned feedback he made a few choice to launch a YouTuber’s association of a chunk of Wonderworld’s music as a substitute of the unique music.
“I thought it was wrong that a piano arrangement of the game music by a YouTuber was used in a promotion for an original game,” Naka wrote. “When I insisted that the original song be released, it caused trouble.”
Naka acknowledged that the opposite cause for his launch was as a result of he took problem with the standard of labor from Arzest, the sport studio behind Balan Wonderworld’s improvement.
“The relationship with Arzest fell apart when I made comments about wanting to improve the game, or about Arzest submitting the game without fixing bugs,” Naka tweeted.
Balan Wonderworld was a musical platformer that generated numerous early buzz; it was a brand new franchise from Square Enix and Yuji Naka, well-known for his work on the unique Sonic The Hedgehog video games, could be its director. However, put up launch, the sport’s whimsical luster light, revealing shallow gameplay riddled with potentially harmful bugs.
In recreation improvement, a recreation typically has most of its items in place lengthy earlier than a launch date, and any adjustments may result in pricey delays. In his thread, Naka expressed frustration at being taken off the mission because it contravened his philosophy of creating corrections and enhancements to a recreation up till the final minute — one thing that’s served him nicely prior to now. Naka, the unique programmer on Sonic The Hedgehog, shared that he got here up with the now-common conference of Sonic not dying so long as he had a single ring solely two weeks earlier than the sport was to be despatched for last approval.
Naka mentioned that his incapability to proceed engaged on the sport was partially liable for its poor efficiency.
“I believe the reception and reviews of Balan Wonderworld that you all know have a lot to do with this situation. I’m truly disappointed that a product I worked on from the beginning has turned out this way,” he tweeted.
He additionally criticized his former employer, Square Enix, and Wonderworld’s developer, Arzest.
“[They] are companies that don’t value games or game fans.”
In 2021, Naka left Square Enix and not too long ago launched a solo-developed mobile game. He didn’t reveal the specifics of his swimsuit towards Square Enix and apologized to his followers, saying that sooner or later he’ll be extra responsive on social media.
“I’m deeply sorry to the customers who bought what I consider an unfinished Balan Wonderworld,” he wrote.